"The early bird ... preventing young people from becoming a NEET statistic" | |
Executive summary | NEETs are defined as those not in education, employment, or training. They are individuals struggling to make the transition through economic inactivity. |
Defining NEETs | Neethood is very high in the years after young people leave full-time education. Neets who are unemployed tend to transition to work, although typically low-skilled work without training, and inactive Neets are more likely to return to education. For 5%, this separation from work or education can last for 2+ years. |
Policy | Neets are associated with long-term low wages, frequent worklessness, and low levels of well-being. The most marginal workers struggle most in hard times. Children from workless families are more likely to be out of work than those from working families. |
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Key recommendations | The main issue is that many NEETs have little or no contact with existing institutions as they do not qualify for support. By the time they enter the formal benefits system, the damage may already be done. Outcomes should be based on preventing NEEThood and increasing skills.
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Part 2 | Identify the markers of individuals at risk of becoming Neets while they are young and still in school |
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14 Key characteristics |
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Target | Select people with low KS2 scores and with five or more of the key characteristics |
School review |
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Intervention types | Financial payments - direct initiative payments made to participants to stay in education or raise attendance or effort | Financial incentives significantly affected student outcomes, especially for attendance and course completion rates.
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Vocational education and training - targeted places on vocational training programs for at-risk groups | Vocational training widens the education access through vocational options. Job Corps has especially good outcomes with income level for participants. A similar program, Jobstart, was more modestly successful.
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Remedial classes - educational recovery programs for students struggling with regular educational classes | Remedial classes provide intensive, targeted help for students with very low academic attainment. Generally, there is a lack of concrete data that these interventions work. Evaluations have been qualitative, incomplete, or not rigorous.
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Careers guidance and counseling, recovery training programs - take youth away from their neighborhood and engage them in training and other support services | Getting into the first rung on the job ladder is often cited as one of the greatest difficulties for young people in the job market. Although the success of career guidance programs is not yet clear due to long-term evaluation, initial results do seem promising. They are modest, but significant.
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Community organizations - initiatives driven by local community groups and parents to support at-risk young adults in high-crime, urban areas | An inclusive and community-based approach is often taken by charities and philanthropic organizations. Funding is from local businesses, organizations, individuals, or governments. Staff people are often volunteers or local businesspeople. This inclusion of local groups makes for greater community responsibility, as well as expertise and experience. Community organizations often appreciate that the causes of Neethood are numerous and complex and need a holistic approach. Although their impacts on crime rates are in question, there are definite positive gains for GED attainment, college credits, and employment rates and earnings (when evaluation is done, which is usually not done).
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Key recommendations | Programs that prevent Neethood are the key to improving the life chances of these individuals.
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Part 5 | Conclusion for our app |
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Clues |
Working it out
http://www.wheretogofor.co.uk/working-it-out/ http://www.tomorrows-people.org.uk/ the Youth Challenge Fund http://www.unitedwaytoronto.com/document.doc?id=124 Keystone Development Trust (KDT) http://www.keystonetrust.org.uk/ Vital Regeneration (VR) http://vitalregeneration.org/ Harlem Childrens Zone (HCZ) Go Create in Sunderland (Neet hot spot) http://dera.ioe.ac.uk/1563/1/becta_2010_neets_intervention_summary_report.pdf |
Clues | Clue 2 |
"Design Guidelines for a Mobile App for Wellbeing of Emerging Adults" | ||
Summary | The mental health of young people (age 18 - 29) may be improved through the use of mental health mobile apps, as young people use these technologies freely. This paper has a theory called, "positive psychology," which claims that everyone has a "signature strength," and if they strengthen it, they will increase happiness and decreases depression. Whatever, but they also show us the design guidelines of such an app, which is nice. | |
Emerging adulthood | Emerging adulthood is a uniquely 21st century phenomenon, characterized by young people, age 18-29, who experience delays and in committing to adult roles such as marriage and parenthood. They also have a many more choices for career/work and education. The scope and degree of identity exploration is greater than in most people due to the lack of social role constraints and few normative expectations. These people are common in industrialized countries such as America, Australia, the European countries, China, and Japan. The three main areas of exploration are:
Self-focused - Emerging adults are mostly free of obligations from long-term job, marriage, and parenthood. Most decisions are focused on self-development. They do not have the "other" as part of consideration. In-between - They do not think of themselves as adults, yet as only relatively recently free from parental supervision, they have only started to define their own criteria of what constitutes adulthood. Age of possibilities - Young people at this age have unusually high expectations in life, and believe they can make dramatic changes in and transform their lives, and that they will ultimately prevail. They consider less about the potential negative consequences of their actions. Challenges - The process of identify construction in their roles, careers, and employment exacerbate anxiety and self-doubt, particularly if their peers question their endeavors. This struggle may resonate with them and cause poor psychological wellbeing such as depression, low self-esteem, and anger. In fact, emerging adulthood is a period of relatively high risk behaviors and mental health problems. Anxiety, substance abuse, depression, and similar affective disorders are commonly reported. |
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Positive psychology | Positive psychology promises to help young people develop complex skills and dispositions necessary to take charge of their lives, become socially competent, compassionate, and psychologically vigorous adults. Everyone possesses 6 virtues which are subsetted into character strengths, however we differ by the mastery we have over them. The top 5 strengths are called "signature strengths." Regular use of ones signature strength promotes wellbeing. Intervention programs that improve and enhance specific character strengths enhance emerging adulthood, however, there has yet not been a mobile application that develops character strengths of an individual. |
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Research framework | Design Science Research (DSR) is motivated by using justificatory knowledge to solve real world problems through IT artifact construction.
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Take away message | Will be interesting to see the app derived from the design guidelines |
"Towards personalised ambient monitoring of mental health via mobile technologies" | |
Summary | A personalized ambient monitor (PAM) can use technology to increase self-awareness of an activity which is linked to a mental state. It consists of:
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Background | Bipolar disorder (BD) is characterized by manic episodes and depressive episodes. Disruptions to daily routine like external events, like social interactions, may trigger an episode. In manic episodes, the person will often spontaneously visit new places. In depressive episodes, he will stay in one place for long periods of time due to reduced social activity. Adding in a time element would allow analysis on if the time of day matters for detecting episodes. |
Experiment | This was a control group pilot study. It had three men with no history of BD carry around a GPS-enabled smartphone for 3 to 4 weeks. |
Clustering | They used the clustering algorithm called Density-Based Algorithm for Discovering Clusters in Large Spatial Databases with Noise (DBSCAN). The aim was to find significant locations rather than map the journeys between them. Repeated use on the same dataset distinguishes between places that are constantly visited and those only occasionally visited. |
Lessons learned | The GPS receiver does not work indoors, and drains the battery. People also turned off their GPS when they did not want their phone to track them. |
"Narrating the Generative Life" | |
Definition | Generativity is the central psychosocial challenge of middle adulthood, and is defined as the adult concern for and commitment to promoting the growth and well-being for future generations. This can be done through parenting, teaching, mentoring, institutional involvement, and a range of other social behaviors. Midlife adults who make a positive contribution to the next generation more more likely to experience positive mental health. |
Redemption narrative has 5 themes. highly generative adults may need to call upon a particular kind of personal story to support their generative efforts.
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Interview structure | The researchers asked the 157 black and white adults to recount their lives in 9 last segments and 3 imagined future segments:
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Results | Generativity was measured using the Loyola Generativity Scale (LGS). Some interesting results:
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Comments | A narrative identity is an internalized and evolving story of a life, but it is a subjective and psychological construct, not an truthful (veridical) rendering of the past. The story of a redemptive self, with a plot and characters and so on, is still a popular way for Americans to tell their own story. |
"The life narrative at midlife" | |
Summary | In 1982, Bertram Cohler thought of the narrative identity, the idea that you could use life narration to chart the psychological development of your life course. People use stories to integrate the reconstructed past and imagined future, which gives their lives a semblance of unity, purpose, and meaning. This also helps with the problem of generativity, which is the struggle to leave a postive legacy for the next generation. |
History | Here is an overview of the popularity of psychological theories.
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The narrative identity is a life story that reconstrues the autobiographical past and imagines the future as a way to affirm threads of continuity and coherence in a life of a person. However, it is not until late adolesence and young adulthood that people work on their narrative identities in full force, and become a self-reflective autobiographical author. | |
Midlife crisis | In the 1980s, the idea of a midlife crisis was new and cutting edge. A major theme in midlife crisis is an increasing awareness of the finitude of life.
"A major consequence of the attainment of the midlife is the recognition that more than half of one's life may already have been lived." - Bertram Cohler |
Young adults usually use stories to attract potential mates or establish intimacy with others. Parents or older adults draw upon their own life stories to instruct their children in the ways of the world. Generativity is the concern for establishing, maintaining, and guiding the next generation. | |
Erikson life stage development:
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Types of narratives | The redemption story arc consists of:
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Other narratves include:
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"Managing depression through a behavior change support system without face-to-face therapy" | ||
Summary | Depression is difficult to treat due to low motivation to reach experts, reluctance to discuss personal matters, lack of available professional services, distantly located health services, and high treatment costs and stigma. Human computer interaction (HC) and information systems (IS) can help, if augmented by cognitive behavior therapy (CBT). This paper uses Acceptance and Commitment Therapy (ACT), a derivative of CBT. This paper is about a web-based Behavior Change Support System (BCSS), which is an information system designed to form, alter, or reinforce attitudes, behaviors, or compliance without using deception, coercion or inducements. | |
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Experiment | There were two groups:
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Outcomes were lots of things, but the one I am interested in is the Beck Depression Inventory (BDI-II). |
Lessons learned | Here are things future systems should do:
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Comment | Why did reminders not have an added effect of increasing the efficacy of the BCSS, despite their popularity? It is possible that the ACT-based rehearsals were so effective, engaging, and intrinsically motivating that reminders were not needed. |
"Tracking Mental Well-Being: Balancing Rich Sensing and Patient Needs" | |
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"Monitoring activity of patients with bipolar disorder using smart phones" | ||
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